ECMAScript: Symbol

Modules

es.symbol, es.symbol.async-dispose, es.symbol.async-iterator, es.symbol.description, es.symbol.dispose, es.symbol.has-instance, es.symbol.is-concat-spreadable, es.symbol.iterator, es.symbol.match, es.symbol.replace, es.symbol.search, es.symbol.species, es.symbol.split, es.symbol.to-primitive, es.symbol.to-string-tag, es.symbol.unscopables, es.math.to-string-tag.

class Symbol {
  constructor(description?): symbol;
  readonly attribute description: string | void;
  static asyncDispose: @@asyncDispose;
  static asyncIterator: @@asyncIterator;
  static dispose: @@dispose;
  static hasInstance: @@hasInstance;
  static isConcatSpreadable: @@isConcatSpreadable;
  static iterator: @@iterator;
  static match: @@match;
  static replace: @@replace;
  static search: @@search;
  static species: @@species;
  static split: @@split;
  static toPrimitive: @@toPrimitive;
  static toStringTag: @@toStringTag;
  static unscopables: @@unscopables;
  static for(key: string): symbol;
  static keyFor(sym: symbol): string;
  static useSimple(): void;
  static useSetter(): void;
}

class Object {
  static getOwnPropertySymbols(object: any): Array<symbol>;
}

Also wrapped some methods for correct work with Symbol polyfill.

class Object {
  static create(prototype: Object | null, properties?: { [property: PropertyKey]: PropertyDescriptor }): Object;
  static defineProperties(object: Object, properties: { [property: PropertyKey]: PropertyDescriptor })): Object;
  static defineProperty(object: Object, property: PropertyKey, attributes: PropertyDescriptor): Object;
  static getOwnPropertyDescriptor(object: any, property: PropertyKey): PropertyDescriptor | void;
  static getOwnPropertyNames(object: any): Array<string>;
  propertyIsEnumerable(key: PropertyKey): boolean;
}

CommonJS entry points

core-js(-pure)/es|stable|actual|full/symbol
core-js(-pure)/es|stable|actual|full/symbol/async-dispose
core-js(-pure)/es|stable|actual|full/symbol/async-iterator
core-js/es|stable|actual|full/symbol/description
core-js(-pure)/es|stable|actual|full/symbol/dispose
core-js(-pure)/es|stable|actual|full/symbol/has-instance
core-js(-pure)/es|stable|actual|full/symbol/is-concat-spreadable
core-js(-pure)/es|stable|actual|full/symbol/iterator
core-js(-pure)/es|stable|actual|full/symbol/match
core-js(-pure)/es|stable|actual|full/symbol/replace
core-js(-pure)/es|stable|actual|full/symbol/search
core-js(-pure)/es|stable|actual|full/symbol/species
core-js(-pure)/es|stable|actual|full/symbol/split
core-js(-pure)/es|stable|actual|full/symbol/to-primitive
core-js(-pure)/es|stable|actual|full/symbol/to-string-tag
core-js(-pure)/es|stable|actual|full/symbol/unscopables
core-js(-pure)/es|stable|actual|full/symbol/for
core-js(-pure)/es|stable|actual|full/symbol/key-for
core-js(-pure)/es|stable|actual|full/object/get-own-property-symbols
core-js(-pure)/es|stable|actual|full/math/to-string-tag

Basic example

let Person = (() => {
  let NAME = Symbol('name');
  return class {
    constructor(name) {
      this[NAME] = name;
    }
    getName() {
      return this[NAME];
    }
  };
})();

let person = new Person('Vasya');
console.log(person.getName());            // => 'Vasya'
console.log(person.name);                 // => undefined
console.log(person[Symbol('name')]);      // => undefined, symbols are uniq
for (let key in person) console.log(key); // => nothing, symbols are not enumerable

Symbol.for & Symbol.keyFor example

let symbol = Symbol.for('key');
symbol === Symbol.for('key'); // => true
Symbol.keyFor(symbol);        // => 'key'

Example with methods for getting own object keys

let object = { a: 1 };
Object.defineProperty(object, 'b', { value: 2 });
object[Symbol('c')] = 3;
Object.keys(object);                  // => ['a']
Object.getOwnPropertyNames(object);   // => ['a', 'b']
Object.getOwnPropertySymbols(object); // => [Symbol(c)]
Reflect.ownKeys(object);              // => ['a', 'b', Symbol(c)]

Symbol#description getter example

Symbol('foo').description; // => 'foo'
// eslint-disable-next-line symbol-description -- example
Symbol().description;      // => undefined

Caveats when using Symbol polyfill

  • We can't add a new primitive type, Symbol returns an object.
  • Symbol.for and Symbol.keyFor can't be polyfilled cross-realm.
  • By default, to hide the keys, Symbol polyfill defines a setter in Object.prototype. For this reason, an uncontrolled creation of symbols can cause a memory leak and the in operator is not working correctly with Symbol polyfill: Symbol() in {} // => true.

You can disable defining setters in Object.prototype. Example:

Symbol.useSimple();
let symbol1 = Symbol('symbol1');
let object1 = {};
object1[symbol1] = true;
for (let key in object1) console.log(key); // => 'Symbol(symbol1)_t.qamkg9f3q', w/o native Symbol

Symbol.useSetter();
let symbol2 = Symbol('symbol2');
let object2 = {};
object2[symbol2] = true;
for (let key in object2) console.log(key); // nothing
  • Currently, core-js does not add setters to Object.prototype for well-known symbols for correct work something like Symbol.iterator in foo. It can cause problems with their enumerability.
  • Some problems are possible with environment exotic objects (for example, IE localStorage).